A close call with a madman in Francis Ford Coppola's Dementia 13. |
In addition to our
regular programming, every day this month, Last Cinema Standing will be
bringing readers recommendations from the best of the horror genre as we make
our way to Halloween. This should not be treated as a “best of” list but more
as a primer. You can read the full introduction to Last Cinema Standing’s 31
Days of Horror here, and be sure to check back each day for a new suggestion.
Day 5: Dementia 13 (1963)
Francis Ford Coppola, the part-time winemaker and full-time
cinematic legend, has made roughly 30 films in his six-decade career. Some are
Academy Award-winning classics, and some are baffling misfires, but none is
like Dementia 13.
Coppola was working in Ireland as an assistant to B-movie
super-producer Roger Corman, when Coppola asked if he could make his own
picture. Always looking for ways to stretch a dollar, Corman consented but on
the condition Coppola use the same cast, crew, and set as the movie they were
working on (The Young Racers) and
shoot around their schedule.
That he produced anything remotely watchable is a miracle,
but Dementia 13 goes far beyond that.
Coppola’s tale of an ax-wielding maniac terrorizing a family that is probably a
little too close and guarded is a creep-fest from the word go. And despite some
hammy acting and less-than-ideal work conditions, there is every indication in
this film of the genius that was to come.
A lot of story is packed into a tight 75-minute run time,
and each new element adds a layer of intrigue and oddity to an already wild
scenario. Most of the film takes place at the massive estate of the wealthy Haloran
family. They have gathered to remember the drowning death of the youngest Haloran
child, a macabre annual tradition that is marked this year by murders and
disappearances.
Standing in for the audience is Kane, played by Mary Mitchell.
She is the fiancée of one of the Haloran boys and is ill at ease from the start
of the festivities. She is the outsider, and we interpret these sordid events
through her eyes, something that brings the sheer size of the estate into play.
Kane could never know these halls as well as the family, so she is always off
balance.
Anyone on the grounds could be the killer, but she is lost
in the maze of this home, while figuratively being lost in the power struggle
among the Halorans. That feeling of vertigo carries all the way through the
film’s climax, and it is a feeling that sticks with viewers long after they are
allowed to leave the imposing Haloran estate.
Tomorrow, we explore
another sprawling property that proves inhospitable to guests.
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